Chris Joseph
Augmented Reality Games Rapid Game Design Workshop – 2-4 June 2008
2 | 3 |4 June 2008, 10 am – 5 pm
In a timeframe of three-day participants conceptualize and construct a prototype of an Augmented Reality Game using the ARToolkit, assisted by outstanding international trainers. The focus of the gameplay design will be on the relation between the virtual and the physical. Game rules can be implemented through the software by programming; and they can be implemented physically, in the real world game space; and they can be implemented socially, by designing what is and isn’t allowed when trying to reach the games’ goals.
For information and/or registration see:
www.mediamatic.net/augmentedrealitygames
www.mediamatic.net/augmentedrealitygames
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Recent Posts
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- Call for works, Alpha-ville 2012, London International Festival of Post-digital Culture – ‘Unfinity’ – first deadline 22 June 2012
- Sponsored Video: MOFILM – Volt – Range Anxiety
- Call for papers – Media Aesthetics Issue of Zeitschrift fuer Medienwissenschaft – deadline 31 August 2012
- Call for papers – International Journal of Interactive Multimedia – deadline 8 July 2012
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