Chris Joseph Electronic writer and artist

29Jan/090

outpost msg (space traveller mix)

fo remixworx, from outpost msg

flash source/font: spacetraveller.zip (2.4MB) – to remix, you may want TweenMax (AS2)

29Jan/091

Review: Ted Warnell by Jim Andrews

[by Jim Andrews, http://vispo.com]

There were some posts a while back concerning code poetry. I’d like to point out Ted Warnell’s work, in that regard.

These are all projects by Ted Warnell:
http://warnell.com/desktop (click and then click “downloads” to get to http://warnell.com/desktop/adc23.htm )
http://warnell.com/syntac (scroll down)
http://warnell.com/code/image.htm
http://spamanarchy.blogspot.com
http://codepo.blogspot.com
http://pbnmopo.blogspot.com
http://warnell.com

“Not because of the technology but in spite of it, beauty, that ghost, that treasure, passes undiminished through the new machines.” I read this Rushdie quote on Ted’s codepo blog. When you look at Ted’s work, you can’t help but notice that it’s primarily made out of code. HTML code, mostly, though not solely. And the visuals he achieves, well, their beauty, in a sense, is “not because of the technology but in spite of it.” There just aren’t too many people able to do what he does, and he’s the only one who does it the way he does.

Let’s just say the technologies he uses were not really designed to do what he does with them.

Though, on the other hand, he takes advantage of various things they can do quite well.

Usually the visuals are solely of code though sometimes there’s a mixture of code and bitmap images. When that’s the case, it’s usually very hard to tell where the bitmaps are because they’re tightly bound in with the code.

Often the source code itself is included on the screen. The source code can be of interest in Ted’s work. Not only to note the similarities/differences between the ‘neath text and the browser’s rendering of the code, but to see not ‘the structure’ of the work but another aspect of its structure. I mean, when you look at the work itself, we see structure. Not necessarily the same structure we see when we look at the source code. But related.

Ted quotes Alexei Shulgin on http://warnell.com/desktop/adc23.htm : “Your project has too strong of an ‘art’ component at the expense of ‘software’ component or the other way around.” Shulgin runs runme.org, a ‘software art’ site. Shulgin’s remark was probably a rejection of a piece Ted submitted for the runme.org site. It’s interesting Ted would quote it, given the quote is probably a rejection of his work as ‘software art’. But Shulgin’s statement is strange. I can see how Ted’s work might be rejected as ‘software art’ because it doesn’t *do* much. He doesn’t seem to be all that interested in creating works that do interesting things. Instead, the emphasis is on a ‘look’. If you look at enough of his work, you start to see–whether you like the look or not–that he is doing work that you would probably recognize out of context. There are some others doing related work. Ted is one of the main people in ‘code poetry’ but there are others who do work that looks similar. But there’s an attention to the overall gestalt in Ted’s work, and a determined visuality to it–I’m not describing it well–that somehow makes his work stand out, or be distinctive.

There’s a sense of design in his work that seems missing in quite a lot of writerly visual work. But, then, his background is that of a visual artist. Yet, while the emphasis is visual, there’s a lot of text in his work apart from the code. And, often, it’s interesting text.

His work is, I find, difficult to write about. It’s curious work. And he’s done so much of it for so long and continues to do it. It’s what he does.

But to return to Shulgin’s remark. “Your project has too strong of an ‘art’ component at the expense of ‘software’ component or the other way around.” The last part of the sentence, “or the other way around”. I don’t think you can have it both ways. It just doesn’t make any sense to have it both ways. Ted’s work seems to have confused Mr. Shulgin. But *that* is understandable. Ted’s work doesn’t really fit many categories. But it is distinctive, whatever it is.

He has also been fairly influential on a lot of the people doing ‘code poetry’. Because of Ted’s work, but also because he is generously collaborative. If you look at http://warnell.com/db11x85 or http://warnell.com/real/nari.htm you see long lists of collaborators.

Much of it is also well-suited for print. Poster size or bigger. Or books of this work. Or big digital displays.

He also occassionally does some interesting audio-oriented net art. Such as http://warnell.com/db11x85/noctrn.htm . This consists of three simultaneous, looping sounds. The loops are different durations. So the rhythms change.

I haven’t met Ted face to face yet. But he’s one of the first net artists I got to know. That was probably in 1996. And he’s been at it for longer than that. And he’s still at it. Over the years, we’ve both seen all sorts of changes in net art and all sorts of people come and go. He’s still doing net art, and his online work is voluminous. Luminous and voluminous.

I hope and, actually, I believe that his work will be on the net for many years to come. He usually does try to build things to last. Of course, that’s a tricky proposition in net art because of the way the technology changes. But the idea is that if you use things like HTML and images and other W3C more or less standard technologies that are central to the Web, the work will at least have a longer life than other less central and standard technologies.

He’s given the world a marvelous gift, really, with his www net art. I think it will be appreciated in future years as it is by some of us now.

ja
http://vispo.com

27Jan/090

Join the wave to welcome Obama

In order to mark the arrival of Mr. Obama as president of the United Sates, the company Pixman is contributing to “this time of change” with the creation of a Web 2.0 experiment, establishing an interactive communication channel through its worldwide street media and communication network and using its technologies and world presence to allow people throughout the planet to genuinely express and share their own views regarding the significance of this event.

In order to do so, Pixman has created a global event based on the idea of joining Mr. Obama and his team. This global event is called “Join the Wave”. The results are genuine, varied and entertaining.

See for yourself: we invite you to watch or join the Wave that is already spreading through more than 25 countries around the world.

jointhewave.com

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27Jan/09Off

Prix Ars Electronica – deadline 6 March 2009

Since 1987, the Prix Ars Electronica has served as an interdisciplinary platform for everyone who uses the computer as a universal medium for implementing and designing their creative projects at the interface of art, technology and society.

The 23rd Prix Ars Electronica – International Competition for CyberArts is open for entries now! The ‘Computer Animation / Film / VFX’ category has been part of the Prix Ars Electronica since its very inception. It recognizes excellence in independent work in the arts and sciences as well as in high-end commercial productions in the film, advertising and entertainment industries. In this category, artistic originality counts just as much as masterful technical achievement.

Categories: Computer Animation / Film / VFX; Digital Music; Interactive Art; Hybrid Art; Digital Communities; [the next idea] Grant; Media.Art.Research Award; u19 – freestyle computing.

Total Prize Money: € 122.500.

Online Submission Deadline: 6 March
For further information, E-Mail: info[at]prixars.aec.at, or visit the website:
http://prixars.aec.at

27Jan/090

ISWC09 – 13th Annual symposiumo on Wearable Computers, Austria – first deadline 1 February 2009

ISWC’09, the thirteenth annual IEEE International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC’09 will bring together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable computing. ISWC’09 explicitly aims to broaden its scope to include cell phones and cell phone applications as they have become the most successful wearable computer to date.

ISWC’09 invites participants to submit original work in one or more of the following formats: full papers, notes, posters, late breaking results, demonstrations, videos, tutorials and workshops. As already successfully performed in the past, this year’s ISWC also invites for a contest of wearable system designs, encouraging academic and industrial design, media and art authorities to submit conceptual work in a creative, inspiring, innovative and future oriented style.

For the first time, ISWC’09 will publish adjunct proceedings which will include the late breaking results, video papers, demonstrations, design papers of selected workshops.

For further information, visit the ISWC website at: www.iswc.net

Submission deadlines:
Papers & Posters: March 30
Workshops & Tutorials: February 1
Late Breaking Results: May 18
Design Contest: May 18

ISWC’09 will be held from September 4-7, 2009 in Linz (Austria)
Tutorial/Workshops September 4, Doctoral Colloquium September 4
Main Conference September 5-7, 2009
For further information contact info [at] iswc.net , or visit the website at www.iswc.net

23Jan/090

ASCIImoo – design and print ASCII postcards

http://www.cwd.co.uk/asciimoo/

Create your own ASCII art postcards!

* Design your own ASCII art
* Choose from existing designs
* Print your art as high quality MOO postcards
* Send them to your friends
* Feel the retro love

The ASCIImoo system creates high quality images of your ASCII art and sends them to MOO for you to use in your MOO postcard designs.

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